This is a crazy, effervescent and gripping rock-n-roll teambuilding party game. The teams swim in the ocean of commonness, but on the Isles, our creative and positive tasks to Beatles music are waiting for them. Earned LOVES (game money) should be spent with pleasure in Happy shop. There is everything you need to be happy, believe me. After shopping, each team decorates a dream submarine, so commonness won’t be dangerous for them anymore. Duration: 2 hours. Number of players: 16-200 ppl Age: 16+
Why do all the bravest people head for the islands? And will you join them? Whoever you are, a brave scientist, an insolent pirate or a resolute Indian, you choose a dangerous and an adventurous road. You have decided to go to the ends of the earth to find the Dream Treasure! But first you’ll have to solve the mystery of the ancient Sapoochi language and the fallen stars, work your way through the Jumble Jungle, the Unsteady Bridge, the Range of Bravery, and that’s just the beginning. This is a plot party game, which means team interaction, games and puzzles. Duration: 2-2,5 hours. Number of players: 4-36 ppl Age: 7-14
Have you seen 'Jumanji'? This movie inspired our theme party game 'Clockwitch'. We used adventure as the basis of the game, added in a summer camp, poured in the deep night, sprinkled it all over with mysterious notes and threw on a midnight meeting... the rest? You'll have to discover that yourself. The enchanted game was created by Clock Witch in the Middle Ages. She steals the lives of the brave who dare play the game. Will the evil doers yet again defeat the kids? Or maybe in this century the kids are not at all like their predecessors? Duration: 1,5-2 hours. Number of players: 6-10 ppl Age: 9-14
A witty fantasy quest that will appeal both to fans of the genre as well as to lovers of unconventional detective stories. We have created a unique world where wizards and magical creatures must answer fateful questions: should love magic be allowed? Should there be a vaccination against vampirism? Who killed the Grandmaster, and who will be the successor? The fate of an entire magical world world is at stake, so be ready for abrupt plot twists, serious struggles, treacherous intrigues, and witty humor!
Duration: 2.5-3 hours.
Number of players: 12-20
Does your kid love to play as a detective, a spy, or a super-hero? Is he in awe of mystery and secret codes? That’s fantastic! In our S.P.Y. (secret, progidy, youth)Detective Agency we are in desperate need of Young Geniuses! We need all the help that we can get, for there is a terrible criminal on the loose. The culprit steals cakes and presents from children! Everything will be legit - there will be a crime scene, fingerprints, suspects, red herrings, and muddled reports. Of course we’ve come up with plenty of stylized celebratory games and trials! Duration: 1,5-2 hours. Number of players: 1-12 ppl Age: 7-12
The "Doublebottom House" is a Victorian detective story inspired by the works of Edgar Allan Poe, Sir Arthur Conan Doyle, and Agatha Christie. Uncover the mysteries of an abandoned house, participate in an auction of rare Indian jewels, and hear the stories of ladies and gentlemen from high society. You'll enjoy a thrilling mix of hidden secrets, humor and fear, observation and logic. Who will you become when you step into the Doublebottom House?Duration: 2,5-3 hours. Number of players: 8-19 people Age: 14+
USSR. 1923. The young workers of Odessa theater group are sailing to Turkey for a tour. Just imagine, during rehearsal, the main actress was shot! “Comrades! It is the scheming of our enemies!” – say the Checkists. “It is the scheming of the Chekists!” – say the enemies. “Eat, Drink and don’t worry about it!” – says Benya Krik. But we know that the truth is somewhere in the middle… between you and me, getting to the bottom of all this is going to be absolutely darned interesting! Duration: 2,5-3 hours. Number of players: 9-23 ppl Age: 14+
Germany. Today. The hotel is located in the outskirts of the beautiful town of Kassel… An atmospheric plot party game, borrowing from the fairytales of the Brothers Grimm, in which you will find everything that adults and children love: magical paraphernalia, silver bullets, bloody inscriptions on walls, mysterious messages and negotiations with hotel manager and cunning gnome Rumpel. Are you not afraid? Then we recommend you make a deal to play one little game…
Ideal for a small and intimate, sparkling and jolly party. Duration: 1,5-2 hours. Number of players: 6-10 ppl Age: 14+
Montmartre, Paris. 1893. Poets, artists, dreamers, dancers, gendarmes, foreign princes, and many more run wild at the “Black Cat” Cabaret. Do you want to take a look at a mysterious painting, said to bestow upon the viewer fame and glory or a certain death? Do you want to be part of a secret plot, or would you rather be the one to discover and reveal one? Do you want to sip absinthe with royals or create a painting that will be displayed in the Louvre a half a century down the road? Then don’t miss your chance to become part of that legendary time that we now know as Belle Epoch! Duration: 2.5 hours. Number of players: 9-21 people Age: 16+
“I had a birthday party for my daughter. We had a total of 20 kids over, ranging from 11-14 years old. Everyone was ecstatic from the game!!! The game leader was fantastic. Two and a half hours flew by in a blink of an eye. Thank you for the efficient organization, for the included game leaders, for the cool themes, and for your attention and approach to our party!”
- Carol -
“We loved the “Black Cat Cabaret” theme. Our emotions were overflowing. The organizers skillfully wrapped up the theme, and every bit of detail was clearly thought through. The effect of “being” in 19th century Paris, and being part of an iconic cabaret still causes me to re-create those magical minutes. I’ll admit that after some time playing the game, I got so into the new reality that I completely forgot in which time period we actually were, where we were, and which personality was actually mine!”
- Margaret -
“A night of vertiginous intrigues, brain-taxing puzzles, bewitching smiles and murdering glances - all in the glisten of the devilish emerald of absinthe, slyly cloaked in moonlight (okay, that might have been the flickering of the green carbonated brew known as Mountain Dew). Oh, that was the night that all of them - French poets, artists, literary critics, philanthropists, Americans in Paris starving for what a hotspur mind and parturient soul can only raven for, trailed by inquisitive officers of the Gendarmerie Royale and shadowed by a Russian Okhrana agent - will not soon forget.”
- Anya Hajiyev about The Black Cat Cabaret -
“What fun. Thank you to organisers for the invite, generosity of spirit and imagination !!! Time flew by and actors still wanted to go on : )))
Hahaha, it was awesome.”
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